[{"data":1,"prerenderedAt":321},["ShallowReactive",2],{"blog-en-grappling-industries-rules":3},{"id":4,"title":5,"author":6,"body":7,"description":305,"extension":306,"meta":307,"navigation":308,"path":309,"publishedAt":310,"seo":311,"stem":312,"tags":313,"updatedAt":319,"__hash__":320},"blog_en\u002Fen\u002Fblog\u002Fgrappling-industries-rules.md","Grappling Industries Rules: Complete Guide","Grappling Rules",{"type":8,"value":9,"toc":295},"minimark",[10,14,27,32,40,53,56,60,67,139,145,151,157,163,169,175,181,185,188,193,205,211,217,223,229,233,236,247,251,254,280,283,287],[11,12,13],"p",{},"Grappling Industries (GI) is a North American tournament organization known for its round-robin format and accessible, well-organized competitions. GI events run both gi and no-gi divisions across multiple skill levels, making them a popular choice for athletes from white belt beginners to advanced competitors.",[11,15,16],{},[17,18,19,20],"em",{},"Rule data verified 2026-06-27. Source: ",[21,22,26],"a",{"href":23,"rel":24},"https:\u002F\u002Fgrapplingindustries.com",[25],"nofollow","grapplingindustries.com",[28,29,31],"h2",{"id":30},"round-robin-format-what-makes-gi-different","Round-Robin Format: What Makes GI Different",[11,33,34,35,39],{},"Unlike most BJJ tournaments that use a single-elimination bracket, Grappling Industries runs a ",[36,37,38],"strong",{},"round-robin format",". Each athlete competes against every other athlete in their pool. This means:",[41,42,43,47,50],"ul",{},[44,45,46],"li",{},"You compete multiple times even if you lose a match",[44,48,49],{},"More mat time for every competitor",[44,51,52],{},"A final ranking based on wins, points scored, and other tiebreakers",[11,54,55],{},"This makes GI tournaments particularly attractive for newer competitors who want more experience without being eliminated after one match.",[28,57,59],{"id":58},"grappling-industries-scoring-system","Grappling Industries Scoring System",[11,61,62,63,66],{},"GI uses standard BJJ-style scoring with positions requiring ",[36,64,65],{},"3 seconds of established control",":",[68,69,70,83],"table",{},[71,72,73],"thead",{},[74,75,76,80],"tr",{},[77,78,79],"th",{},"Position",[77,81,82],{},"Points",[84,85,86,95,102,109,116,124,132],"tbody",{},[74,87,88,92],{},[89,90,91],"td",{},"Takedown",[89,93,94],{},"2",[74,96,97,100],{},[89,98,99],{},"Sweep",[89,101,94],{},[74,103,104,107],{},[89,105,106],{},"Knee on Belly",[89,108,94],{},[74,110,111,114],{},[89,112,113],{},"Out-of-Bounds Submission (unique)",[89,115,94],{},[74,117,118,121],{},[89,119,120],{},"Guard Pass",[89,122,123],{},"3",[74,125,126,129],{},[89,127,128],{},"Mount",[89,130,131],{},"4",[74,133,134,137],{},[89,135,136],{},"Back Control",[89,138,131],{},[11,140,141,144],{},[36,142,143],{},"Notable GI-specific rule: Out-of-Bounds Submission (2 pts)"," — if a strong submission attempt is stopped because it went out of bounds (and the defender was NOT intentionally fleeing), the attacking athlete is awarded 2 points. This is unique to Grappling Industries among major federations.",[11,146,147,150],{},[36,148,149],{},"Takedown (2 pts)",": Bringing opponent from standing to back\u002Fside\u002Fseated. If they turtle, only score if you take the back.",[11,152,153,156],{},[36,154,155],{},"Sweep (2 pts)",": Coming on top from bottom guard. In 50\u002F50, the sweeper must stand with their rear knee fully off the mat.",[11,158,159,162],{},[36,160,161],{},"Knee on Belly (2 pts)",": Clean from guard; knee\u002Fshin on opponent's torso; other knee fully off mat; opponent on back.",[11,164,165,168],{},[36,166,167],{},"Guard Pass (3 pts)",": Passing the legs entirely and pinning shoulders, or when opponent fails to recover position.",[11,170,171,174],{},[36,172,173],{},"Mount (4 pts)",": Seated on torso with two knees or one foot + one knee down. Trapping one arm is allowed; trapping both arms removes the mount score.",[11,176,177,180],{},[36,178,179],{},"Back Control (4 pts)",": Heels between thighs (not crossed) + upper-body control. Body triangle does NOT score in GI.",[28,182,184],{"id":183},"grappling-industries-penalty-system","Grappling Industries Penalty System",[11,186,187],{},"GI uses a clear three-step minor foul progression and immediate DQ for major fouls:",[11,189,190,66],{},[36,191,192],{},"Minor foul (3 steps)",[194,195,196,199,202],"ol",{},[44,197,198],{},"Warning",[44,200,201],{},"+2 points to opponent",[44,203,204],{},"Disqualification",[11,206,207,210],{},[36,208,209],{},"Stalling",": 20 seconds of inactivity or no intent to progress → minor foul progression.",[11,212,213,216],{},[36,214,215],{},"Excessive force",": Applying excessive force on a legal technique → minor foul. If it turns into a strike → instant DQ.",[11,218,219,222],{},[36,220,221],{},"Leg reaping"," (for Under 18 and White\u002FBeginner only): knee reap without submission → warning + release. Repeat or with submission → instant DQ (major foul).",[11,224,225,228],{},[36,226,227],{},"Major foul (instant DQ)",": Illegal technique for the skill level, striking, biting, hair pulling, pressure to groin\u002Feyes, ignoring referee's \"stop.\"",[28,230,232],{"id":231},"gi-tiebreak","GI Tiebreak",[11,234,235],{},"If scores are tied at the end of regulation:",[194,237,238,241,244],{},[44,239,240],{},"Most points scored",[44,242,243],{},"Fewest penalties",[44,245,246],{},"Referee decision: submission threat > positional dominance > aggressiveness",[28,248,250],{"id":249},"grappling-industries-skill-levels","Grappling Industries Skill Levels",[11,252,253],{},"GI uses experience\u002Fskill-based divisions:",[41,255,256,262,268,274],{},[44,257,258,261],{},[36,259,260],{},"Under 18",": Youth competitors",[44,263,264,267],{},[36,265,266],{},"Beginner",": No prior competition experience or limited training",[44,269,270,273],{},[36,271,272],{},"Intermediate",": Some competition experience",[44,275,276,279],{},[36,277,278],{},"Advanced",": Experienced competitors",[11,281,282],{},"Technique restrictions vary by skill level — the higher the level, the more techniques are permitted.",[28,284,286],{"id":285},"see-the-full-gi-rules","See the Full GI Rules",[11,288,289,290,294],{},"Use the ",[21,291,293],{"href":292},"\u002Frules\u002Fgrappling-industries","Grappling Industries rules reference"," on this site to see the complete technique, scoring, and penalty breakdown for each GI division.",{"title":296,"searchDepth":297,"depth":297,"links":298},"",2,[299,300,301,302,303,304],{"id":30,"depth":297,"text":31},{"id":58,"depth":297,"text":59},{"id":183,"depth":297,"text":184},{"id":231,"depth":297,"text":232},{"id":249,"depth":297,"text":250},{"id":285,"depth":297,"text":286},"Everything you need to know about Grappling Industries competition rules: round-robin format, scoring system, minor vs major fouls, and skill-based divisions.","md",{},true,"\u002Fen\u002Fblog\u002Fgrappling-industries-rules","2026-06-22",{"title":5,"description":305},"en\u002Fblog\u002Fgrappling-industries-rules",[314,315,316,317,318],"grappling-industries","grappling-industries-rules","no-gi","bjj-rules","round-robin",null,"6kFPsMIf6RuCw9Y3Hxp8_KhO5xHSyFGPzOnqBj29kDk",1783800460177]